In tandem with expert level design are the game’s diverse and exciting mechanics. At the start of nearly every level, Astro jumps into a suit or straps on a backpack taysentoto of some kind that gives them a new ability. In one level, it’s spring-powered boxing gloves resembling cartoon frogs.
Developer Team Asobi has been delivering brilliant 3D platformers since PSVR’s Astro Bot Rescue Mission, so it should come as little surprise that this latest entry in the young series is among the best games PS5 has to offer. There are more levels like the Ape Escape one, in which Astro fully absorbs the personality and toolkit of another PlayStation hero and romps through a level based on that character’s own games. I won’t spoil them, but they all achieve a surprisingly deep synthesis of their inspiration (often a more mature-styled game) with Astro Bot’s tactile world, adorable characters, and toothsome gameplay. It’s a mark of how confident the game is that its personality shines so clearly through the costumes it dons.
History
I’d also recommend turning your controller speaker volume up if, like me, you have it muted by default – you’ll be missing out on some fantastic audio flourishes otherwise. And while there’s nothing to quite rival the GPU earworm of four years ago (despite the best efforts of a giant singing tree), the music is a consistent delight throughout. Here are the games released during 2025 that have won major industry awards or received nominations for those awards. We’ll update our awards tracker whenever new awards and nominations are announced. Dive back into supersized adventures with ASTRO and this limited-edition controller!
How Many Levels In Astro Bot?
The bots turn around and shake their booties at Astro right before he punches them into the DualSense. On the pause screen, you can flick all of your collected bots out of the digital controller and they flail in mid-air before landing safely back inside the touchpad. Even before picking up any cool new toys, Astro has a laser-propelled hover ability that lets him destroy enemies while jumping over them, plus a standard punch and a chargeable spin move. These three abilities, plus whatever tool he picks up, are the entirety of Astro’s arsenal. This mechanical focus allowed Team Asobi to perfect each move and then apply them all in a thousand different ways, and the result is a rewarding and robust platformer.
Abilities
Over 150 of them in fact, as characters from PlayStation’s vast library of games have made their way into Astro’s world in the form of other bots. There are the ones you’d expect like Lombaxes, tomb raiders, and a certain rapping dog but, delightfully, some are plucked from the more obscure end of the scale. It’s light touches of irony and slapstick humour like this that keep Astro’s playful tone going throughout. It really is just a delight from start to finish in this regard. Even powers from previous Astro adventures are reinvented to great effect. For example, the Monkey Climber is an evolution of Playroom’s climbing ability, but the assistance of a small robotic ape with huge hands this time means rocks can be hurled and ground pounded to great delight.
Astro Bot is an action and platformer game for the PlayStation 5 which features Astro. Jump on your Dual Speeder and explore tons of planets, and meet up with iconic PlayStation characters across the game. Astro Bot is such a wonderful experience, it makes me question if I’ve ever felt this much pure joy playing other games I’m fond of. From its tight design to its incredible visuals to mechanics that feel carefully tested to generate as much pleasure as possible, Sony has its new standard bearer for platformers. Astro Bot is a franchise of platform video games created and developed by Team Asobi, and published by Sony Interactive Entertainment for the PlayStation brand of consoles beginning with the PlayStation 4. The series was spun-off from The Playroom, a 2013 pack-in launch title for the PlayStation 4, with that game’s robotic character, Astro Bot, becoming the protagonist of the Astro Bot series.
A few months ago, Sony issued a free DLC (downloadable content) for “Astro’s Playroom” that connects the previous game with the new one. Since all PS5 consoles come with “Astro’s Playroom” for free, it’s more than likely that “Astro Bot” will become a big hit for Sony. This is because every console owner has played the previous installment and are likely to want more from the character.
The next step is to unlock the Rolling Star Gatcha Collectible from the Gatcha Lab. Look for Kratos Bot and Thor Bot near the bridge that leads to the Jungle Temple at your Crash Site (northwest of the crashed Mothership). Kratos Bot will hit Thor with his axe, freezing him into a cube!
Still, Astro Bot fails to feel as revolutionary or varied as games that pushed the genre, like Super Mario Odyssey. While the game has many exhilarating moments, Astro Bot’s desire to showcase PlayStation gear and characters can feel like it’s holding the game back from being something unique. Astro Bot begins with a PS5-shaped spaceship traveling the stars when its crew of 300 Bots suddenly encounters a mischievous alien who breaks the ship and scatters its pieces and crew across multiple galaxies. As players take control of Astro, they’ll work to repair the ship and rescue their crewmates.
It features numerous collectible items, from puzzle pieces to accessories for the other Astro Bots and even secret levels to discover and complete. The game also features numerous designs of Astro inspired by several IPs that have been on PlayStation over the years. As players explore each level, there are several collectibles for them to find.
This is joined by a PlayStation 5 Pro patch, which allows the best resolution while running at 60 frames per second. Team Asobi has teased that tools will eventually be added to Astro Bot that should appeal to speedrunners. With that tool and a bit of post-launch content updates, Astro Bot’s fun could last a lot longer than it does, and that would be a welcome inclusion for a game with a short run time. Still, any frustration with the game ultimately stems from wanting more of what Astro Bot provides, which at its core is a top-tier platformer with innovation, charm, and enjoyment to spare. The game also crashed on me twice, both times erasing more progress than I’d have expected since I assumed it auto-saves after each level, but I’d lost about three or four levels of progress in both instances.